Agile development principles patterns and practices

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agile development principles patterns and practices

Agile Software Development, Principles, Patterns, and Practices by Robert C. Martin

Written by a software developer for software developers, this book is a unique collection of the latest software development methods. The author includes OOD, UML, Design Patterns, Agile and XP methods with a detailed description of a complete software design for reusable programs in C++ and Java. Using a practical, problem-solving approach, it shows how to develop an object-oriented application--from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designers thoughts -- showing the errors, blind alleys, and creative insights that occur throughout the software design process. The book covers: Statics and Dynamics; Principles of Class Design; Complexity Management; Principles of Package Design; Analysis and Design; Patterns and Paradigm Crossings. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Covers traps, pitfalls, and work arounds in the application of C++ and OOD and then shows how Agile methods can be used. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.
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Software Design Patterns and Principles (quick overview)

Agile Software Development, Principles, Patterns, and Practices

The term agile sometimes written Agile [3] was popularized, in this context, by the Manifesto for Agile Software Development. While there is much anecdotal evidence that adopting agile practices and values improves the agility of software professionals, teams and organizations, some empirical studies have disputed that evidence. Iterative and incremental development methods can be traced back as early as , [9] with evolutionary project management [10] [11] and adaptive software development [12] emerging in the early s [13]. During the s, a number of lightweight software development methods evolved in reaction to the prevailing heavyweight methods that critics described as overly regulated, planned, and micro-managed. These included: rapid application development RAD , from ; [14] [15] the unified process UP and dynamic systems development method DSDM , both from ; Scrum , from ; Crystal Clear and extreme programming XP , both from ; and feature-driven development , from

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With the award-winning book Agile Software Development: Principles, Patterns, and Practices,. Robert C. Martin helped bring Agile principles to tens of.
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If You're an Educator

NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. Whether you are a C programmer or a Visual Basic or Java programmer learning C , a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C is the first book you should read to understand agile software and how it applies to programming in the. NET Framework.

Written by a software developer for software developers, this book is a unique collection of the latest software development methods. Using a practical, problem-solving approach, it shows how to develop an object-oriented application—from the early stages of analysis, through the low-level design and into the implementation. Walks readers through the designer's thoughts — showing the errors, blind alleys, and creative insights that occur throughout the software design process. Explains the principles of OOD, one by one, and then demonstrates them with numerous examples, completely worked-through designs, and case studies. Discusses the methods for designing and developing big software in detail. Features a three-chapter, in-depth, single case study of a building security system. For Software Engineers, Programmers, and Analysts who want to understand how to design object oriented software with state of the art methods.

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